Jun 10, 2016
Gaming Preferences as We Age
In this episode:
old(ish). We aren’t the young, twitchy gamers we once were, and our
lives don’t give us the luxury of spending 8-12 hours a day playing
games. Because of this, our gaming preferences have changed since
we were younger.
Void, instead of twitchy games like Counter Strike and Starcraft,
he’s moved into more narrative games and casual experiences. The
sleep function on a 3DS, as well as quicksaves on mobile games help
him balance his responsibilities as a husband and father more
easily than long gaming sessions can.
Beej, his personality changed since he was younger. A former
griefer and MMO scammer, he has since moved from the selfish, solo
player who gained enjoyment from knowing he made someone else have
a terrible day because of a video game into a team-player who
doesn’t care about competition, winning, or losing as long as he
and his team had fun while playing.
both of us, we find that lowering the difficulty of games and using
guides is no longer a knock at our pride. It helps us clear games
faster and experience the content the way developers intended,
rather than beating our heads against a wall and not having fun.
Our time is more limited, so why feel as though we are wasting
- Cooperative gaming is much more important to us
now. More games need a co-op mode rather than all competition. This
is seen in board gaming in titles such as Pandemic Legacy and the
Lord of the Rings LCG, and we hope the trend moves forward into
video games as more developers of our generation make titles based
on their own maturation and changes in preferences.
- Despite the changes in what we care about and
look for in games, there are still many titles and franchises that
we will go back to no matter what. The Final Fantasy series, Mario
platformers, Bioshock titles, and the Elder Scrolls are among game
worlds in which we have been entrenched for so long that we make
time for, no matter what. If that means using quick save to have
short gaming sessions, so be it. If we have to lower the difficulty
or use a guide to find our next point-of-interest, then no problem.
We want to continue to enjoy the games that we grew up with, not
resent them because they’re no longer available to us.
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