Feb 24, 2017
Hitman & Complex Game Systems
In this episode:
- If there is anything in the world
Void loves, it’s a complex system that he can learn and exploit in
video games. When he found out about Hitman, he jumped in and loved
it so much, he gifted it to Beej just so this episode could
- While neither of us really likes the
“murder” aspect of the game, it doesn’t feel like it’s really
violence. We really do both see it as a puzzle game, and we tend to
overlook the violence as it’s a means to solve the puzzles
- Beej isn’t entirely into complex
systems like Void. They have to serve a true gameplay purpose. Some
games are complicated for the sake of being complicated and add
nothing to the experience, but Hitman is the opposite of that. It
feels as though you are learning skills and building on them as you
- The game really helps you learn the
systems through its very thorough tutorials--they don’t really feel
much like tutorials, either. If you go through them, you’ll learn a
pretty decent path to progression that leads into a lot of
- Void describes his perfect 4-step
program on how to become a professional hitman, starting with
Beej’s preferred playstyle: bumble around like an idiot until
people die, then run like the wind and hope you don’t get shot.
Void’s system is a bit more elegant.
- Paris is the first fully realized
level, and instead of writing a lot about it here, just know that
Void loved it so much that he’s barely played any of the other
missions in the game. It is also part of a smaller bundle that you
can get to essentially try out the game, and it goes on sale on
various sellers all the time. So get it.
Geeky Offer of the Week
- Beej - Started running again, and
really working on getting back into shape while freelance work saps
lots of free time for a few weeks.
- Void - Started running, too! The
weather in Minnesota gave him a reprieve, so he was able to get
outside and moving around. Spring is almost here! / Fire Emblem
Heroes (Lunatic Difficulty and the lack of energy you have to play)
/ Hidden Folks
- Void also went to the Game of Thrones
Live Concert Experience, which is a live performance of the music.
It was amazing. The first half was not cohesive and felt like a bad
fanmade video, but the second half made up for it. The second half
used full sequences that built on each other as the music played.
It used the Battle of the Bastards and the Great Sept of Baelor
scene from the end of the season 6.
The Nintendo Switch is almost here!
- We are just kinda waiting for the
Switch (looked at other games but not pulling the trigger on
anything). Games like Nioh, For Honor, Horizon Zero Dawn, Resident
Evil 7, Conan Exiles, FFXIV are cool, but so much comes out in
March-ish: Horizon Zero Dawn, Zelda (and other launch games for the
Switch), Mass Effect Andromeda, and Persona 5 (which takes
precedence for Void over Zelda Breath of the Wild, which is crazy
And some new
Zelda, Breath of the Wild info, in case you missed it.
- No more compass, map autofills with
- No musical chests
- Probably won’t get the green clothes
until late in the game
- No more money in the grass
- We get a jump button!
- No more Epona, just random tame-able
- No one new item for each dungeon
- Enemies won’t wait around to
- Bombs are all remote, no more timed
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