Nov 15, 2018
Fallout 76 & Multiplayer Gaming
In this episode:
- Void has been playing Fallout 76, Red
Dead Redemption, and Draglia Lost which has gotten him thinking
about where we both stand with multiplayer games at the moment.
We dig in about what’s working for us and what’s not.
- We are both in a very similar place
in terms of not wanting to devote a ton of time to them for no
reward, but the way we want to dig in on that is different. Beej is
into the more asynchronous multiplayer games right now, while Void
looks at Dragalia Lost as a perfect casual filler because you get
real-time interaction by killing raid bosses.
- RDR2 is a fun experiment, but Void
wanted a Wild West Horsey Game and has instead been given a Work
Your Way East Oops Now You Are In New Orleans Horsey Game. It is a
fantastic technological achievement, but Void wonders if the game
may be better multiplayer because the world is so interesting, but
the story is going in a direction he's not happy with.
- Additionally, Fallout:76 has some
good ideas and looks promising, but the storytelling is hit-or-miss
because of it being done through audio logs and terminals. While
that isn't a bad thing on its own, the fact that you tend to be in
a voice party with others means that you can easily miss pertinent
information and narrative because your party is either talking or
wants to move on.
- Additionally, the Fallout:76 world
feels kind of artificially empty because of how the story is being
told right now. That may change as the game opens up, though. This
is beta, after all.
Geek Offer of the Week
- BJ did some MCU rewatching with
Spider-Man Homecoming and Infinity War, is still playing Marvel
Strike Force, and gets to go watch a live show of Double Dare.
- Void gives a Gamefly update on Shadow
of the Tomb Raider, Dragon Quest XI, Yoku’s Island Express, and
Labyrinth of refrain: Coven of Dusk. He also accidentally
tangents the podcast onto the topic of different generations with a
discussion of the book Breathing Machine: A memoir of
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