Sep 23, 2016
Massively Multiplayer Online Games
In this episode:
- Our history with MMOs! And y’all, we
have some history.
- We both game to MMOs early in our
lives (hooray for the late 90s!). Beej and his friends Ultima
Online, while Void was on the other side of the coin and was an
EverQuest guy. Despite our differences in early preferences, we are
pretty much in the same place with MMOs today--we love the genre
and want it to evolve rather than stagnate.
- The modern era of MMOs can’t escape
the shadow of World of Warcraft. It defined the current genre, and
again, we both are coming from opposite perspective--Beej from a
raider’s perspective and Void from a solo player’s. We talk about
the awesome things the game did, and the consequences of it being
so popular for so long.
- Void talks specifically about EVE
Online and why it’s kind of a unicorn in the MMOverse. From a
single server to an entirely run player economy, we discuss the
systems that made us want to play EVE but in reality keep us
- We talk about MMO nostalgia for the
games we used to love and how the games may not be the same if we
go back and play them today.
- Where is the MMO genre going and
where do we want it to go? From cross-genre games like Destiny that
use MMO elements as core gameplay to virtual reality, we talk about
what’s going on right now with MMOs and what we can’t wait to
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Music by CarboHydroM