Sep 23, 2016
Massively Multiplayer Online Games
In this episode:
history with MMOs! And y’all, we have some history.
both game to MMOs early in our lives (hooray for the late 90s!).
Beej and his friends Ultima Online, while Void was on the other
side of the coin and was an EverQuest guy. Despite our differences
in early preferences, we are pretty much in the same place with
MMOs today--we love the genre and want it to evolve rather than
modern era of MMOs can’t escape the shadow of World of Warcraft. It
defined the current genre, and again, we both are coming from
opposite perspective--Beej from a raider’s perspective and Void
from a solo player’s. We talk about the awesome things the game
did, and the consequences of it being so popular for so
talks specifically about EVE Online and why it’s kind of a unicorn
in the MMOverse. From a single server to an entirely run player
economy, we discuss the systems that made us want to play EVE but
in reality keep us away.
talk about MMO nostalgia for the games we used to love and how the
games may not be the same if we go back and play them
is the MMO genre going and where do we want it to go? From
cross-genre games like Destiny that use MMO elements as core
gameplay to virtual reality, we talk about what’s going on right
now with MMOs and what we can’t wait to see.
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Music by CarboHydroM